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Agamemnon’s A Steadfast Ally Epic Mission will now check if Aegisthus is available for recruitment upon being issued (if Aegisthus is not present in the player’s recruitment pool, he will be added). Fixed a bug where some of Achilles dilemmas from the Epic Mission chains did not trigger in the beginning of a new turn. Mythical Allies Mission from Priam now requires the player to recruit the correct amount of Centaur units. Distributing Celestial Iron now correctly applies the melee attack and defence bonuses for newly recruited units for the duration of the resource distribution. AI Agamemnon is now slightly more likely to vassalise other factions instead of confederating them.
Achilles can now use his chariot when switching to his Epic armour with his chariot already equipped. Fixed an issue where Achilles could not use any of his abilities while mounted on a Melee Chariot. Fixed an issue where Agamemnon could not use his abilities while mounted on a Skirmisher Chariot.
Fixed a freeze occurring during land battles.
Fixed а crash in battle when hovering over a unit banner and the unit dies. Fixed a crash when clicking on the Antagonist icon after they have already been defeated (the Antagonist icon is no longer displayed in those cases). Fixed a crash occurring when progressing through the Basic Battle Tutorial. Fixed a crash occurring during post-battle matched combat. Fixed a crash occurring during End Turn. Fixed a crash occurring when cancelling the recruitment of a unit. Fixed a crash occurring when clicking the Diplomacy button. The effects of the Priestess’ Ritual of Ruination and the Satyr’s Song of Discord actions have been changed. A number of clarifications and quality of life improvements in diplomacy as well as fixing a number of issues have been introduced. Baseline relations between Achaean pillar factions have been increased. Baseline, strength, and threat evaluations of military alliance, defensive alliance, military access and non-aggression pact have all been rebalanced. a unit shot in the back will fall on their face) Death animations are now properly related to the direction the killing blow came from (e.g. Achilles’ start position has been further improved by adding two more units to his army and adjusting the Ellopian army.
These include technical and gameplay related stabilizations, tweaks, improvements, rebalancing, and fixes to many areas of the game, such as: The 1.2.0 update fixes a number of issues raised by the community.